I am planning to have two practical works
to approach to explain the techniques in creating an anthropomorphised
character that invoke empathy. The first practical will be creative drawing
practise on an object. Experimenting about 10 pieces of character design on the
same object in order to encourage more creative think and considering the
anatomy and structure of the object as well. This is an experiment from the
text. I noticed that there is not much explanation about creating an
anthropomorphised inanimate object except the sac test. What makes a character
communicate with audience is their first look. A good, interesting
anthropomorphic inanimate object character should be visually appealing but
also it must move with its own feature. It is all about the creativity and also
try to be innovative also studying from the case study, analysing characters'
appearance.
This practical answers the questions: we could only
anthropomorphise non-human organisms in the way we live because we can not do
otherwise. In animation wise would it prevent animators from exploring
capabilities and potential of the animals or objects themselves, by coercive
power of the orthodox methods and our stereotyped interpretation?
The second practical would be an animation of the object in the first
practical, giving it personality and emotion, possibly a stage as well to test
my prediction and the whether the theory applies on objects as well. I want the
character to invoke empathy and allow audience to feel and care about it so it
is essential to have a story or background to enhance the character.
This would answer the question: how a fully
developed character could invoke empathy from the audience?
I wish to discover something new
through the practical work and at this stage I think it might be able to answer
the question. It is quite relevant. The thing I concerned is that I made the
decision of the practical too soon.. I feel like there are still a lot of
possible methods to solve my problem. Besides, I hope to find out more through
evaluating the texts when writing. However, considering the time, we do not
have much time left if I do not start the practical now especially if I want to
create an animation. Therefore I think the best thing to do now is to continue
writing the dissertation and start the practical. It would not be wrong to test
out some anthropomorphic characters anyway so even if there are big changes, I
still have some development work I could talk about in the dissertation.
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